Friday 28 September 2012

Here's some work!

 Alright! Here we go, the past 2 weeks work. Mostly fumbling about trying to design some non-sexualized female characters that are also pretty cool.




Here we have a gender bent hell boy. And idea to gender bend a lot of masculine characters but that idea was soon dropped as i like making my own original concept.


Some mother nature kinda...blob thing. Mothers seem to be a class of characters, usually not a sexy role. (though there are characters like Moxxie in borderlands) 




Younger females also being in the not-sex-appealed role. Although a cheaper easy way out make an innocent design.


Monsters are also an easier alliterative. Personally I'd like to see more monster females that don't have the curves of breasts and have actual monster anatomy and features.

Here's a stylized action girl, Not exactly armored up, but not in a bikini shirt and hot pants.


And then I made some animals because i LOVE animals, they vary so much in anatomy, markings, shapes, behaviour. So a tall Giraffe girl here, and below a Hyena and two monkeys, a red-ruffed lemur and Coquerel Sifaka.
As both Hyena's and Lemurs tend to have the more dominant females than males. 



So there's some experimentation work!

Still on the road of making not-totally-hot chicks! And giving them Attitude.


Tuesday 25 September 2012

Good Old Female Counterpart

So I've decided to look into female characters in the general media as a starting point.

And one of the ways to insert a female in your game/movie/TV show is to make that female-to-your-male character. There are many of the female counterpart’s examples below of the kind of games I use to play. 



So as you can see the women do....differ some compared to the males even if there animals. Male characters seem to be able to vary more in anatomy, size, shape, you know the things that make good silhouettes for a design. Female characters may have to rely on their hair shape or what they wear to make that silhouette, as when it comes to body type curvy is the way to go!

Obviously there's a reason for it. 

It sells.

A 'sexy' woman will gain the attention of a teenage boy (or girl) or even the older audience as i think it's safe to say majority of the population are interested in sex, and those kind of women deliver it to a game.
It just seems a little unfair that the male characters aren't instantly designed to be the 'hot one' A male character tend to be made attractive to women by the way they act. Or if they're given a six pack and a square jaw. Usually this trait also comes with other attributes like strength, bravery, the ability to kick ass.

Whereas a hot woman is usually just a hot women. As the damsels in distress and the brave fighter woman generally have that same body type and appearance. The brave girl just might wear hot pants and a bra-type-thing instead of a skirt.


There's also the few cases of literally just flipping the gender of your male character. 
Design wise the female tend to be a lot of attractive to the other cast members and maybe the audience. Despite their male counterpart maybe being considered unattractive.

This is quite a good way to make a female character instantly like able, as the audience already knows that character and there history. 
And it's sometimes done well like the Futurama screenshot above, those 3 in the background don't fit that stereotypical standard and stay roughly close to their male counterparts overall appearance and scale on the attractiveness ladder.


SO. Let's try and make some female that are a little more equal on the design front. Stepping away from that hour-glass figure styled character. 
Or is I do make a woman of that shape...Not to make it the main focus. Hell maybe even cover her up and not display the cleavage!

Monday 17 September 2012

I have arrived...

...To do masters.

About characters.

CARTOON characters.

2D or 3D. Well designing in 2D and gesture drawing. But the actual 'finished' looking work in 3D.
With all them normal maps and clean meshes and all that other hot stuff.

As for character themes and such, still not quite sure. Currently i love messing up the typical gender roles. Making butch woman and effeminate fellas.

That and androgyny in general. We need more tough masculine girls who don't fight in bikini's! Or the kind of men who stay out of combat and care about their appearance a bit too much.

So let’s see how that totally gets de-railed and turned into some other theme.


Good day to you.